Join Tripledot Studios as a Technical Artist, leading art innovations in mobile gaming. Work closely with designers and engineers to develop pipelines that enhance player engagement and game aesthetics. As a Principal Technical Artist in the PeopleFun studio, you'll be instrumental in setting up a recent game team.
This demanding role emphasizes rapid prototyping, shader creation, and establishing rigorous standards for art assets. Collaborate directly with talent to ensure high-quality output while fostering creative solutions to technical challenges. Key Responsibilities:
- Rapidly prototype visual ideas for new game directions
- Build scalable art pipelines, tools, and workflows
- Create and optimize shaders for performance and visual fidelity
- Develop superior production-quality VFX/PFX and supporting systems
- Define UI standards using Unity UI Toolkit for mobile platforms
Requirements:
- 5+ years of experience in mobile Technical Artist roles
- Solid grounding in Unity and proficiency in shader techniques
- Proven ability in creating VFX/PFX at a production level
- Expertise in Unity UI Toolkit and asset optimization
- Excellent problem-solving skills with collaborative team experience
Harness your creative and technical skills to elevate mobile games with Tripledot Studios.
📌 Technical Artist for Mobile Games (Toronto)
🏢 Tripledot Studios
📍 Toronto
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