Transform game development at Ubisoft as a Tools Developer for Anvil Engine.
Your role focuses on crafting efficient solutions for artists and designers, enhancing their productivity. This position requires a seasoned skilled with at least five years in programming, particularly in video games. You'll utilize your extensive knowledge in C# to create and fine-tune tools that empower content creators. Effective collaboration and a detail-oriented approach will be essential for success. Key Responsibilities:
- Understand artist needs to craft tailored solutions
- Collaborate with the team to improve existing systems
- Document processes clearly for team alignment
- Debug tools and resolve issues with fellow programmers
- Engage with peers for ideas and innovations Requirements:
- At least 5 years programming experience in industry
- Bachelor’s in computer science or equivalent
- Proficiency in C# and familiarity with C++ or WPF
- Experience with game engines, especially Scimitar/Anvil
- Strong problem-solving and communication abilities Drive innovation in gaming tools at Ubisoft’s Anvil by applying your programming skills and collaborative spirit.
📌 Tools Developer for Anvil Engine at Ubisoft (Quebec City)
🏢 Ubisoft
📍 Quebec City
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