Electronic Arts is seeking a Rendering Software Engineer in Vancouver, Canada, to help design and implement high-end rendering features across platforms. You will collaborate with designers, artists, and engineers to deliver lifelike visuals and immersive worlds within EA SPORTS titles.
You will work on up-to-date graphics pipelines, optimize rendering performance, and contribute to cross-platform rendering tooling and workflows in a hybrid studio setting.
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📌 Real-Time Rendering Engineer - C++ & Graphics (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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