Electronic Arts in Vancouver is seeking a Systems Software Engineer to define, deliver, and evolve foundational engine and technology systems across gameplay, rendering, online, tools, and more. You will own initiatives end-to-end and collaborate with teams to improve performance, memory usage, and developer workflows.
The role emphasizes hands-on engineering, problem solving, and delivering scalable, high-quality systems within EA’s Burnaby/Vancouver studios.
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📌 Systems Software Engineer - Engine & Tools (Hybrid) (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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