Elevate digital entertainment as a Systems Software Engineer with Electronic Arts in Burnaby, British Columbia. Focus on hands-on engineering and collaborative problem solving in a hybrid work workplace.
This position requires engineers to drive engine, platform, and systems evolution while delivering essential components across gameplay, animation, and tools. You'll work onsite three days a week, interacting with teams to achieve high standards of performance and quality.
Key Responsibilities: • Define and drive engine and platform strategies • Enable better features via scalable technical solutions • Own end-to-end delivery of systems initiatives • Collaborate with teams across engine groups • Maintain technical KPIs on all supported platforms
Requirements: • 3+ years in software engineering • Proficient in C++ and complex codebases • Strong grasp of systems-level fundamentals • Experience with game engines or real-time systems • Ability to deliver complex systems with predictability
Bring your passion for immersive technology to shape the future of EA SPORTS UFC and its community. #J-18808-Ljbffr
📌 Systems Software Engineer at EA Vancouver (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg
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