Join Tripledot Studios as a Technical Artist, leading art innovations in mobile gaming. Work closely with designers and engineers to develop pipelines that enhance player engagement and game aesthetics.
As a Principal Technical Artist in the PeopleFun studio, you'll be instrumental in setting up a new game team. This demanding role emphasizes rapid prototyping, shader creation, and establishing rigorous standards for art assets. Collaborate directly with talent to ensure high-quality output while fostering creative solutions to technical challenges.
Key Responsibilities: • Rapidly prototype visual ideas for recent game directions • Build scalable art pipelines, tools,
and workflows • Create and optimize shaders for performance and visual fidelity • Develop superior production-quality VFX/PFX and supporting systems • Define UI standards using Unity UI Toolkit for mobile platforms
Requirements: • 5+ years of experience in mobile Technical Artist roles • Solid grounding in Unity and proficiency in shader techniques • Proven ability in creating VFX/PFX at a production level • Expertise in Unity UI Toolkit and asset optimization • Excellent problem-solving skills with collaborative team experience
Harness your creative and technical skills to elevate mobile games with Tripledot Studios. #J-18808-Ljbffr
📌 Technical Artist for Mobile Games (Winnipeg)
🏢 Tripledot Studios
📍 Winnipeg
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