Join Autodesk as a Maya Software Engineer, focusing on enhancing VFX and gaming workflows. Collaborate globally with artists and developers in a fully remote capacity. In this agile role with Autodesk's Consulting Media and Entertainment Team, you'll leverage your expertise in software engineering to support top studios in the VFX and gaming industries using Maya.
Your role involves diagnosing challenges and creating enhancements that directly influence their production capabilities. You’ll also contribute to cross-functional teamwork to ensure high-quality outcomes. Key Responsibilities:
- Analyze and enhance customer production pipelines
- Collaborate with developers and designers on solutions
- Develop and test high-quality software code
- Provide technical guidance to various stakeholders
- Participate in occasional travel to client sites
Requirements:
- 5+ years of relevant software engineering experience
- Mastery in C++ and Python coding languages
- Excellent interpersonal and troubleshooting skills
- Familiarity with AI/ML frameworks and Autodesk products
- Strong organizational skills for remote work
Shape the future of content creation software at Autodesk while working remotely with industry leaders.