Join Electronic Arts as a Software Engineer focused on game development within EA SPORTS. Leverage your C++ expertise to shape innovative gaming experiences for a global audience.
In this role, you'll work as a Generalist Software Engineer on the Ultimate Team team, responsible for developing game features and optimizing load-times. Collaborate with a diverse team of Designers and Artists to tackle complex engineering challenges and enhance player engagement. Your unique perspectives will contribute significantly to creating dynamic game flows.
Key Responsibilities:
• Implement game flows and system components for features • Optimize frame-rate and load-times for game performance • Offer guidance on technical improvements and optimizations • Partner with teams for technology integration and development • Assess impact on metrics through development phases
Requirements: • 6+ years of experience in C++ software development • Solid understanding of software design patterns • Background in multithreading and runtime optimization • Familiarity with scripting languages like Python or Lua • Experience with console or cloud-based game platforms
Utilize your engineering prowess and creativity at Electronic Arts to redefine game development! #J-18808-Ljbffr
📌 Software Engineer - Game Development at Electronic Arts (Winnipeg)
🏢 EA SPORTS
📍 Winnipeg
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