Elevate your career at Unity as a Senior Graphics Engineer specializing in Shader Systems. Help reshape the graphics workflow for developers by enhancing engine capabilities.This senior role focuses on collaborating with multiple teams to improve shader management systems and ensuring performance across different render pipelines. You'll be tasked with tackling shader tech challenges and streamlining processes for artists and developers alike. Your contributions will directly influence the user experience for creators using the Unity Engine.Key Responsibilities:Maintain and improve shader management systemsCollaborate on new engine features across platformsEnsure shader compatibility across various systemsDevelop automated testing protocols for featuresEnhance performance and code testabilityRequirements:Expertise in C++ and contemporary shader languagesKnowledge of real-time 3D graphics APIsStrong interpersonal and documentation skillsFamiliarity with shader compilers and engine systemsUnity engine experience is a plusUtilize your graphics engineering skills at Unity, contributing to innovative shader workflows and enhancing developer experiences.#J-18808-Ljbffr
📌 Graphics Engineering For Shader Systems (Montreal)
🏢 Unity
📍 Montreal
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