Join Electronic Arts as a Software Engineer specializing in CI/CD in Vancouver. This hybrid role invites creative problem solvers to enhance game development processes through automation.
You will integrate into the Game Developer Experience (GDX) team and directly collaborate with a Senior Technical Director. Your responsibilities include building CI/CD pipelines and automating infrastructures to ensure seamless game releases. Engage with diverse studios to optimize the build ecosystem for cost and performance.
Key Responsibilities:
• Develop and maintain CI/CD pipelines with Azure DevOps and Jenkins
• Automate workflows using Terraform, Ansible, or Chef
• Diagnose and resolve build issues effectively
• Enhance developer workflows and system reliability
• Contribute to incident response and ongoing improvements
Requirements:
• 7+ years of software engineering experience
• Familiarity with CI/CD principles and DevOps platforms
• Proficient in scripting languages like Bash and C#
• Experience using cloud services such as Azure or AWS
• Excellent communication skills in a collaborative setting
Utilize your skills in pipelines and automation to make a substantial impact on game experiences at Electronic Arts.
#J-18808-Ljbffr
📌 Electronic Arts Hybrid Software Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.