Join Electronic Arts as a Software Engineer specializing in CI/CD in Vancouver. This hybrid role invites innovative problem solvers to enhance game development processes through automation. You will integrate into the Game Developer Experience (GDX) team and directly collaborate with a Senior Technical Director.
Your responsibilities include building CI/CD pipelines and automating infrastructures to ensure seamless game releases. Engage with diverse studios to optimize the build ecosystem for cost and performance. Key Responsibilities:
- Develop and maintain CI/CD pipelines with Azure DevOps and Jenkins
- Automate workflows using Terraform, Ansible, or Chef
- Diagnose and resolve build issues effectively
- Enhance developer workflows and system reliability
- Contribute to incident response and ongoing improvements
Requirements:
- 7+ years of software engineering experience
- Familiarity with CI/CD principles and DevOps platforms
- Proficient in scripting languages like Bash and C#
- Experience using cloud services such as Azure or AWS
- Excellent communication skills in a cooperative setting
Utilize your skills in pipelines and automation to make a substantial impact on game experiences at Electronic Arts.
📌 Electronic Arts Hybrid Software Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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