Join Electronic Arts as a Software Engineer specializing in CI/CD in Vancouver. This hybrid role invites creative problem solvers to enhance game development processes through automation.
You will integrate into the Game Developer Experience (GDX) team and directly collaborate with a Senior Technical Director. Your responsibilities include building CI/CD pipelines and automating infrastructures to ensure seamless game releases. Engage with diverse studios to optimize the build ecosystem for cost and performance.
Key Responsibilities: • Develop and maintain CI/CD pipelines with Azure DevOps and Jenkins • Automate workflows using Terraform, Ansible,
or Chef • Diagnose and resolve build issues effectively • Enhance developer workflows and system reliability • Contribute to incident response and ongoing improvements
Requirements: • 7+ years of software engineering experience • Familiarity with CI/CD principles and DevOps platforms • Proficient in scripting languages like Bash and C# • Experience using cloud services such as Azure or AWS • Excellent communication skills in a collaborative setting
Utilize your skills in pipelines and automation to make a substantial impact on game experiences at Electronic Arts. #J-18808-Ljbffr
📌 Electronic Arts Hybrid Software Engineer (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg
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