Elevate your career at Unity as a Senior Graphics Engineer specializing in Shader Systems. Help reshape the graphics workflow for developers by enhancing engine capabilities. This senior role focuses on collaborating with multiple teams to improve shader management systems and ensuring performance across different render pipelines.
You'll be tasked with tackling shader tech challenges and streamlining processes for artists and developers alike. Your contributions will directly influence the user experience for creators using the Unity Engine. Key Responsibilities:
- Maintain and improve shader management systems
- Collaborate on recent engine features across platforms
- Ensure shader compatibility across various systems
- Develop automated testing protocols for features
- Enhance performance and code testability
Requirements:
- Expertise in C++ and modern shader languages
- Knowledge of real-time 3D graphics APIs
- Strong interpersonal and documentation skills
- Familiarity with shader compilers and engine systems
- Unity engine experience is a plus
Utilize your graphics engineering skills at Unity, contributing to innovative shader workflows and enhancing developer experiences.
📌 Graphics Engineering for Shader Systems (Montreal)
🏢 Unity
📍 Montreal
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