Join Electronic Arts as a Software Engineer specializing in CI/CD in Vancouver. This hybrid role invites creative problem solvers to enhance game development processes through automation.You will integrate into the Game Developer Experience (GDX) team and directly collaborate with a Senior Technical Director. Your responsibilities include building CI/CD pipelines and automating infrastructures to ensure seamless game releases. Engage with diverse studios to optimize the build ecosystem for cost and performance.Key Responsibilities:Develop and maintain CI/CD pipelines with Azure DevOps and JenkinsAutomate workflows using Terraform, Ansible, or ChefDiagnose and resolve build issues effectivelyEnhance developer workflows and system reliabilityContribute to incident response and ongoing improvementsRequirements:7+ years of software engineering experienceFamiliarity with CI/CD principles and DevOps platformsProficient in scripting languages like Bash and C#Experience using cloud services such as Azure or AWSExcellent communication skills in a collaborative settingUtilize your skills in pipelines and automation to make a substantial impact on game experiences at Electronic Arts.#J-18808-Ljbffr
📌 Electronic Arts Hybrid Software Engineer (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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