Senior Unity developer for client game projects — multiplayer, mobile, occasional AR/VR. Full time, in-person at our Concord, ON studio.
You will lead Unity client projects from prototype to release. Most of our game work is mobile or cross-platform, with occasional AR/VR builds for retail and training clients. You will be the senior practitioner in the room — designing systems, owning the build pipeline, working directly with the client.
No. 01 Responsibilities 01 Lead Unity client projects end-to-end — prototype, production, release, live-ops
02 Own the build pipeline, store submission, and platform certification work
03 Design gameplay systems, multiplayer architecture, and tooling for the rest of the team
04 Work directly with clients during sprint reviews and design sessions
05 Mentor a 3D generalist and (rotating)
a junior developer
No. 02 Qualifications 01 7+ years shipping Unity titles — at least two of them to release on mobile or console
02 Strong C# and deep familiarity with Unity's build pipeline, addressables, and DOTS where appropriate
03 Comfortable with Photon, Mirror, or another multiplayer stack
04 Have shipped at least one title with measurable post-launch live-ops
05 Comfortable working directly with non-technical clients
No. 03 Nice to have 01 Unreal experience
02 AR/VR experience on standalone headsets (Quest)
03 Released work in the Chinese market
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📌 Senior Game Developer (Unity) (Manitoba)
🏢 StartPro
📍 Manitoba
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