Tools Developer for Anvil Engine at Ubisoft (Quebec City)

Tools Developer for Anvil Engine at Ubisoft (Quebec City)

18 Aug
|
Ubisoft
|
Quebec City

18 Aug

Ubisoft

Quebec City

Transform game development at Ubisoft as a Tools Developer for Anvil Engine. Your role focuses on crafting efficient solutions for artists and designers, enhancing their productivity.

This position requires a seasoned skilled with at least five years in programming, particularly in video games. You'll utilize your extensive knowledge in C# to create and fine-tune tools that empower content creators. Effective collaboration and a detail-oriented approach will be essential for success.

Key Responsibilities:
• Understand artist needs to craft tailored solutions
• Collaborate with the team to improve existing systems
• Document processes clearly for team alignment
• Debug tools and resolve issues with fellow programmers
• Engage with peers for ideas and innovations

Requirements:
• At least 5 years programming experience in industry
• Bachelor’s in computer science or equivalent
• Proficiency in C# and familiarity with C++ or WPF
• Experience with game engines, especially Scimitar/Anvil
• Strong problem-solving and communication abilities

Drive innovation in gaming tools at Ubisoft’s Anvil by applying your programming skills and collaborative spirit.
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📌 Tools Developer for Anvil Engine at Ubisoft (Quebec City)
🏢 Ubisoft
📍 Quebec City

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