C++ Engineer for Frostbite at Electronic Arts (British Columbia)

C++ Engineer for Frostbite at Electronic Arts (British Columbia)

18 Aug
|
Electronic Arts
|
British Columbia

18 Aug

Electronic Arts

British Columbia

Drive innovation at Electronic Arts as a C++ Engineer for Frostbite, located in Stockholm. This hybrid position focuses on improving game workflows and asset management systems.

With over 5 years in C++ development, you will enhance game engine features within a collaborative workplace. You will work on critical systems that streamline data processing and support game teams to create exceptional gaming experiences. This role requires ownership of core functionalities and encourages technical discussions to refine systems.

Key Responsibilities:
• Liaise with game teams to understand project requirements
• Enable teams by leveraging Frostbite technologies
• Take charge of essential system functionalities
• Engage in collaborative design, implementation, and maintenance
• Share your insights and expertise with the team

Requirements:
• 5+ years C++ programming experience
• Proficient in software architecture and data-oriented design
• Agile development experience is essential
• Background in data management and processing
• Experience with web services and local/Azure solutions

Your C++ expertise can make a real impact at Electronic Arts in Stockholm.
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📌 C++ Engineer for Frostbite at Electronic Arts (British Columbia)
🏢 Electronic Arts
📍 British Columbia

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