Launch your career at Electronic Arts as a C++ Software Engineer. This hybrid role located in Vancouver or Stockholm involves enhancing data management and asset processing systems for gaming.
This position requires a Software Engineer with a solid background in C++ and over five years of experience. You'll work closely with various game development teams, help improve asset workflows, and contribute to the innovative Frostbite engine. The role emphasizes collaboration and technical ownership to drive creative outcomes in game development.
Key Responsibilities:
• Communicate with game teams to assess their needs
• Assist in the use of core technologies across games
• Own critical functionalities within the engine
• Participate in system design and improvement discussions
• Share expertise with the Frostbite engineering team
Requirements:
• Minimum 5 years of C++ programming experience
• Strong background in concurrent software development
• Experience with Agile development methodologies
• Knowledge of data processing systems
• Familiarity with local and Azure services
Join Electronic Arts and contribute to cutting-edge gaming experiences.
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📌 Electronic Arts Hybrid Software Engineer Role (British Columbia)
🏢 Frostbite
📍 British Columbia
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