Ubisoft is seeking a tools programmer for Anvil to design and implement technologies used by content creation teams. You’ll collaborate with artists/designers and other programmers to translate vision into a robust, intuitive engine tooling setting.
You’ll contribute to documentation, propose system improvements, and work in an iterative feedback loop to deliver efficient tools that empower creators across studios.
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📌 Tools Programmer for Anvil Pipeline (Quebec City)
🏢 Ubisoft Entertainment
📍 Quebec City
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