Explore cutting-edge graphics technology with Huawei Canada as a Procedural Graphics Researcher. This role involves shader development and prototype creation, emphasizing mobile graphics optimization.
The 12-month contract role is positioned within Huawei’s Central Media Technology Institute, focusing on enhancing media technology. The ideal applicant will possess a Master’s or PhD in Computer Science and three years of experience in crafting sophisticated shading graphics.
You will be responsible for developing visual effects and creating technology demos to test cutting-edge algorithms.
Key Responsibilities:
Develop shaders and procedural textures geometrically
Validate algorithms through graphics demos and prototypes
Optimize graphics performance on mobile platforms
Automate the shading creation process with custom tools
Bridge technical and artistic elements in graphics design
Requirements:
Master’s or PhD in Computer Science
At least 3 years of related experience
Solid foundation in mathematics and algorithm design
Familiarity with OpenGL, Vulkan, or related APIs
Proven portfolio or contributions to communities like Shader Toy
Shape the future of media technology at Huawei with advanced procedural graphics research.
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