Become a Texture Artist with Ubisoft Toronto and bring your creative vision to life. Your role will involve crafting both tileable and unique textures in a energetic, hybrid work environment.
This exciting chance requires you to apply the project’s artistic direction while collaborating with 3D modellers and lighting artists. You’ll engage in creating various texture maps within a PBR pipeline and ensure they meet high standards of quality and performance. Strong skills in Substance Painter and Designer are essential.
Key Responsibilities:
• Create textures aligned with artistic direction
• Work closely with 3D modelling teams
• Produce various maps like albedo and roughness
• Optimize textures for in-game performance
• Identify and fix texture-related issues
Requirements:
• Robust collaboration and feedback openness
• Attention to visual details and adaptability
• Proficiency in Substance Painter and Designer
• Familiarity with various modeling tools
• Ability to maintain quality under deadlines
Utilize your texture artistry skills to enhance gaming experiences at Ubisoft Toronto.
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📌 Hybrid Texture Artist at Ubisoft (Ontario)
🏢 Jobs for Humanity
📍 Ontario
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