Become a vital part of Electronic Arts as a Technical Artist, based in Vancouver with a hybrid work model. This role offers a chance to drive technical innovation and support creative teams.
In this 12-month contract position, you will develop essential production tools and manage workflows for artists across various EA SPORTS titles. With at least 3 years of production experience and strong communication skills, you’ll leverage technologies like Python and 3D art packages to solve technical challenges and improve processes.
Key Responsibilities: • Create tools to streamline content production • Develop and apply asset optimization techniques • Assist in resolving cross-project technical issues • Provide support and guidance to artists and engineers
Requirements: • 3+ years in game or movie production • Bachelor’s degree in relevant field preferred • Proficient scripting in Python or C#, C++ advantageous • Experience with software like Maya and Houdini • Solid analytical and debugging skills
Bring your passion for games and technical expertise to elevate the creative process at EA. #J-18808-Ljbffr
📌 Technical Artist Position in Vancouver (Winnipeg)
🏢 EA SPORTS
📍 Winnipeg
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