13 Aug
|
Eidos
|
Montreal
LEAD ENVIRONMENT ARTIST
Permanent – Full-Time
Eidos Montréal is seeking a talented, self‑motivated Lead Environment Artist to collaborate with a growing development team on a cross‑platform RPG built in Unreal Engine 5. The Lead Environment Artist is responsible for creating visually compelling environments, providing hands‑on artistic leadership, and mentoring a team of Environment Artists. This role blends artistic excellence, leadership, and strong cross‑discipline collaboration. This position is offered onsite or in a hybrid capacity at Eidos Montréal.
What you will do
- Act as direct manager and mentor for Environment Artists
- Work closely with the Art Director, Technical Artists, Level Designers, and Environment Artists to meet or exceed visual targets
- Efficiently model, UV map, bake, and create materials within a PBR pipeline, and assemble assets in Unreal Engine 5
- Create a wide range of high‑quality environment art assets, including props, interiors, exteriors, and structural elements
- Lead worldbuilding efforts, including terrain and foliage, using Unreal Engine 5
What you bring
- 5+ years of experience in the game industry
- Strong technical expertise with a deep understanding of modeling, lighting, and surfacing
- Expert knowledge of Maya or similar 3D modeling software
- Strong understanding of PBR texture and material pipelines
- Passion for collaboration and mentoring junior artists
- Excellent communication skills and a highly organized work approach
- Solid understanding of performant, visually appealing level construction and modular assembly techniques in Unreal Engine
Portfolio Requirements
- A web‑based portfolio demonstrating a range of high‑quality 3D rendered work and 2D texture art
- Examples of lit interior and exterior environments
- A mix of hard‑surface and organic models
- Samples from previous professional industry work
Even better if you have
- Knowledge of architecture, engineering fundamentals, and construction methods
- Strong understanding of color theory
- Familiarity with Houdini
- Solid grasp of visual composition principlesPassion for RPGs, science fiction, and tabletop games
- Portfolio Pluses: architectural rendering samples, environment art concept work, material examples implemented in Unreal Engine
Why join us?
- Flexible work schedule: because unexpected events are part of life
- Hybrid work: because we have adapted to the recent reality
- Group insurance: to take care of yourself and your loved ones
- Group RRSPs: we think about your future
- Telemedicine service for the family: to avoid a pleasant 24 hours in the emergency room
- Bonus: we recognize the work accomplished
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📌 Lead Environment Artist (Montreal)
🏢 Eidos
📍 Montreal