13 Aug
|
Electronic Arts
|
Vancouver
13 Aug
Electronic Arts
Vancouver
A leading interactive entertainment company is seeking a Technical Artist to bridge the gap between artists and engineers. This role involves optimizing game content, managing asset integration, and solving technical challenges. Ideal candidates will have at least 5 years of experience in game engine production, robust C++ skills, and a passion for gaming.
This position is based onsite in Burnaby, British Columbia, and offers competitive benefits, including vacation, health coverage, and professional development opportunities.
📌 Technical Artist: Asset Optimization & Shaders (Vancouver)
🏢 Electronic Arts
📍 Vancouver