13 Aug
|
Unity Technologies
|
Montreal
13 Aug
Unity Technologies
Montreal
Join the Shader Systems team at Unity as a Senior Developer focused on shader management. Enhance cross-platform rendering and work on high-performance shader systems. In this senior role, you'll be pivotal in developing and maintaining shader management systems that are efficient and reliable.
Collaborating with multi-functional teams, you'll ensure that current engine features enhance the overall rendering experience across platforms. Your programming skills in C++ and shader languages will be essential in achieving these goals. Key Responsibilities:
- Develop and optimize shader management systems
- Improve existing shader systems for better performance
- Collaborate to integrate new features across platforms
- Enable shaders to function seamlessly across pipelines
- Conduct automated testing for new developments Requirements:
- Demonstrated skills in C++ and shader programming
- Extensive knowledge of real-time 3D graphics
- Strong understanding of modern rendering techniques
- Familiarity with the Unity engine and toolchains
- Knowledge of shader compilers and architectures Bring your expertise in shader development to help shape Unity's graphics capabilities.
📌 Shader Systems Senior Developer Role (Montreal)
🏢 Unity Technologies
📍 Montreal