Tools Engineer (British Columbia)

Tools Engineer (British Columbia)

12 Aug
|
Next Level Games
|
British Columbia

12 Aug

Next Level Games

British Columbia

WHO WE ARE
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. We’ve been passionate about video game development for 20 years, shipping award‑winning games for fans around the world and still going strong. Some titles include Super Mario Strikers, Mario Strikers Charged, Punch‑Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi's Mansion 3, and most recently Mario Strikers™: Battle League. At NLG, we believe that a project succeeds when we collaborate and we create an environment where everyone feels welcome and enjoys the process of achieving our shared goals.

WHAT YOU’LL BE DOING
As an Engineer on the Tools Team, you will support our suite of in‑house game‑content creation tools and the people that use them. You will use your passion, technical excellence, and customer focus to help build and improve these tools over time and enable us to continue making the kinds of games that delight our players.

WHO WE’RE LOOKING FOR

Experience building tools with frameworks like WPF, WinForms

Knowledge of languages like C#, C++, Python

Curious, always learning

Great problem‑solving skills, building solutions iteratively

Balance perfect vs getting it done

Care for people and user experience

Passion for winning in a team workplace

WHY YOU’LL LOVE WORKING HERE

Competitive annual leave and benefits, including discretionary performance bonus program and health coverage

Support for mental health,



financial well‑being, legal assistance and more through our Employee Assistance Program

Access to our in‑studio gym, and an extensive media library filled with games and books

Join a committee – board games, sports, or something else – it’s all here!

Discounted shopping for Nintendo products and merchandise at the online employee store

A workplace that values inclusivity and encourages continuous growth

A chance to be part of Nintendo, creating award‑winning games that make an impact

This is a hybrid role, with the first three months fully in‑studio. After that, there is flexibility to work from home, with a requirement of three days per week in our Vancouver studio.

The hiring range for this position is $85,000 - $105,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.

At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. We’re committed to creating a workspace where everyone can contribute and feel included. If you need accommodations during the hiring process, please contact [email protected], and we will do our best to support your needs.

We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver.

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📌 Tools Engineer (British Columbia)
🏢 Next Level Games
📍 British Columbia

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