Gameplay Mechanics Designer (Manitoba)

Gameplay Mechanics Designer (Manitoba)

11 Aug
|
Plot Craft Studios
|
Manitoba

11 Aug

Plot Craft Studios

Manitoba

We’re looking for a creative and technically-minded Gameplay & Mechanics Designer to join our team. You’ll be responsible for designing, prototyping, and refining engaging gameplay systems and mechanics using Unreal Engine 5. You’ll work closely with designers, artists, and programmers to bring immersive, responsive, and fun gameplay experiences to life.
Responsibilities: Design and implement core gameplay mechanics using Blueprints and/or C++.
Collaborate with cross-disciplinary teams to ensure smooth integration of systems.
Rapidly prototype features and iterate based on feedback and testing.
Balance mechanics to support narrative, pacing, and player experience.
Document systems and maintain design consistency throughout the project.
Requirements: Solid understanding of Unreal Engine 5 (Blueprints and/or C++).
Solid grasp of gameplay design principles, player psychology, and iteration.
Experience creating mechanics in a shipped or in-development title is a plus.
Excellent problem-solving, communication, and collaboration skills.
Seniority level Entry level
Employment type Contract
Job function Management and Manufacturing
Industries Computer Games

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📌 Gameplay Mechanics Designer (Manitoba)
🏢 Plot Craft Studios
📍 Manitoba

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