Senior Technical Artist: Rigging & Real Time Deformation Vancouver

Senior Technical Artist: Rigging & Real Time Deformation Vancouver

11 Aug
|
Electronic Arts
|
Vancouver

11 Aug

Electronic Arts

Vancouver

Electronic Arts in Vancouver (Burnaby office) seeks a Technical Artist with 5+ years in game production, focusing on rigging and animation. Hybrid work model; onsite 3 days a week (Tue-Thu) on a 12-month contract. You will collaborate with directors, artists and engineers to push deformation fidelity and optimise workflows for real-time games.

Required are robust Maya/Houdini skills, scripting, and experience with Unreal/Unity or Frostbite. A bachelor degree or equivalent is expected.
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📌 Senior Technical Artist: Rigging & Real Time Deformation Vancouver
🏢 Electronic Arts
📍 Vancouver

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