Electronic Arts is seeking a full-stack Machine Learning Engineer for EA SPORTS, focused on operationalizing and scaling ML pipelines to power personalized in-game experiences. The role spans edge deployment on consoles and PC, LLM optimization for content, and cross-team collaboration across Vancouver studios.
The position requires expertise in Python and C++/Java, plus hands-on work with Databricks, Trino, and Apache Airflow, aligned with production-grade systems. Hybrid work model in Canada.
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📌 Edge ML Engineer for Immersive Games & LLMs (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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