Unity Technologies in Montreal is seeking a Senior Graphics Engineer to advance shader systems across the Unity RT3D stack. You will collaborate with graphics teams to improve shader workflows for artists and shader authors, tackling runtime variant handling and cross-platform compiler integration.You will develop high-quality shader management, maintain and optimize systems, and contribute to automated testing. #J-18808-Ljbffr
📌 Senior Shader Systems Engineer (Montreal)
🏢 Unity Technologies
📍 Montreal
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