Gameplay Software Engineer at Electronic Arts (British Columbia)

Gameplay Software Engineer at Electronic Arts (British Columbia)

09 Aug
|
Electronic Arts
|
British Columbia

09 Aug

Electronic Arts

British Columbia

Join Electronic Arts as a Gameplay Software Engineer in a hybrid work model. Dive into the world of game development, bringing creative visions to life through coding and design.

This role focuses on creating immersive experiences for EA SPORTS FC’s global community. As a Gameplay Software Engineer, you will use your expertise in C++ and object-oriented design to develop features and prototype new mechanics. Your work will involve collaborating with designers, debugging, and implementing gameplay systems to enhance user experience.

Key Responsibilities:
• Design code that powers game mechanics
• Prototype and enhance gameplay features
• Collaborate with artists and designers on vision
• Develop technical designs for gameplay systems
• Work with proprietary engine for code integration

Requirements:
• Bachelor's degree in computer science or equivalent
• Proficient in C++ and object-oriented design
• Experience with A.I. and multiplayer systems
• Robust debugging capabilities using relevant tools
• Understanding of multithreaded architectures

Leverage your programming skills to redefine football experiences with EA SPORTS FC.
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📌 Gameplay Software Engineer at Electronic Arts (British Columbia)
🏢 Electronic Arts
📍 British Columbia

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