Machine Learning Engineer - C$100,000 - C$139,500 A Year (Vancouver)

Machine Learning Engineer - C$100,000 - C$139,500 A Year (Vancouver)

08 Aug
|
Electronic Arts
|
Vancouver

08 Aug

Electronic Arts

Vancouver

OverviewElectronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A team where everyone makes play happen. EA SPORTS is at the forefront of revolutionizing the world of gaming by driving transformational change in how games are made and played. At EA SPORTS, everyone contributes to crafting the future of entertainment, building a community where creativity and innovation thrive.The FC Gameplay Advanced Team makes meaningful innovations in team strategy, AI, player animation, and player interactions that create exciting back of the box features for the EA Sports FC franchise. We work with creative designers, artists, and engineers to deliver big ideas that matter to the millions of players who enjoy the biggest sports video game in the world.In this role you will join our multidisciplinary effort to deliver the best animation in the industry. You will be initially focusing on building a generative system to produce poses at runtime.ResponsibilitiesApply best ML techniques in context to develop the best models that generate high quality human motions which respond quickly to user pad inputs in game.Integrate these models into C++ game code to implement or support shipping featuresDevelop and maintain a complete animation data pipeline for ML training from source to deployment.Develop stress tests to fully test any deployed models.Gather and analyze cases in deployment and come up with ways to optimize model performance.Gather, annotate, or synthesize the required data for your models, based on EA FC's extensive mocap and real-world volumetric data as well as feedback from our animation expertsShare your results through shipping product features, presentations, papers, prototypes and compelling interactive demonstrationsStay abreast of the latest advancements and consult with internal stakeholders such as production, design, and artists,



to identify opportunities and propose impactful projectsQualificationsBS in Computer Science, Mathematics or related field, or equivalent experience3+ years of experience working with animation. Familiarity with 3D animation tools like MotionBuilder or game engines.Experience in python programming with ML frameworks like PyTorch or TensorFlowExperience in productizing ML solutions as standalone applications or as web servicesExperience in optimizing ML models for memory and compute constrained real-time environmentsProficiency with C++ and PythonExperience in working with cloud technology and platforms, e.G. containers, Kubernetes, Azure, and AWSExperience in working with GBs/TBs of dataKnowledge of 3D transformationsCompensation And BenefitsThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.G. education, qualifications, certifications, experience, skills, geographic location, or business needs).British Columbia (depending on location e.G. Vancouver vs. Victoria) $100,000 - $139,500 CADIn British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave),



extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.About Electronic ArtsWe're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Seniority levelMid-Senior levelEmployment typeFull-timeJob functionEngineering and Information TechnologyIndustriesComputer GamesReferrals increase your chances of interviewing at EA SPORTS by 2xGet notified about recent Software Engineer jobs in Vancouver, British Columbia, Canada.#J-18808-Ljbffr

📌 Machine Learning Engineer - C$100,000 - C$139,500 A Year (Vancouver)
🏢 Electronic Arts
📍 Vancouver

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