A creative-driven game studio is seeking an experienced intermediate gameplay engineer to craft engaging player experiences in a proprietary engine. The role focuses on developing current content for an established sci-fi AAA universe. You will design core gameplay features, maintain quest systems, and collaborate closely with designers and artists. This remote-friendly position requires 3+ years of experience in C++ gameplay systems, with a salary range of $95,000 - $135,000 annually.#J-18808-Ljbffr
📌 Gameplay Engineer - Dlc & Quest Systems (Remote, Canada) - C$95,000 - C$135,000 A Year - Remote (Vancouver)
🏢 Creative-driven game studio
📍 Vancouver
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