Electronic Arts in Vancouver/Burnaby is seeking a Technical Artist to advance how teams deliver world-class game experiences. You’ll report to the Technical Art Director and own runtime performance across multiple platforms, collaborating with rendering engineers and art leads to refine visuals and maximize performance.
Candidates should have 5+ years in games production, a related bachelor’s degree, and robust scripting skills (Python, C#); C++ is a bonus.
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📌 Onsite Technical Artist: Real-Time Rendering & Tools (British Columbia)
🏢 Electronic Arts
📍 British Columbia
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