Key ResponsibilitiesDevelop and maintain efficient and creative workflows and tools for compositing artistsTroubleshoot artist tool issues and develop effective solutions leading 2D pipeline team membersWork daily with the pipeline management team to identify and implement existing and current featuresLead daily scrum meetingsWrite and review technical design memos and user documentationIdentify early areas of improvements and escalate issues to management as neededQualificationsPassion for staying on top of latest features in Nuke10+ years experience writing Nuke pipeline code using PythonStrong written and verbal communication skillsTrack record of leading effective software development teams in VFXDemonstrated talent for designing intuitive,
artist-friendly workflows without sacrificing functionalityUnderstanding of object-oriented programming patternsComfortable with git and unit testingDesire to probe and understand the inner workings of complex systemsBasic DCC familiarity with Houdini, MayaExperience with PyQt or PySide preferredUnderstanding of Color Science is a plusExperience programming in C++, especially using Nuke's NDK preferred$115,000 - $170,000 CAD a yearWe are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications. #J-18808-Ljbffr
📌 Lead Software Engineer (Nuke) (Vancouver)
🏢 Eyeline
📍 Vancouver
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