07 Aug
|
NBCUniversal
|
Montreal
07 Aug
NBCUniversal
Montreal
Job Description NBCUniversal is seeking a Lead Lighting Artist to own and drive the execution of lighting direction for an ambitious interactive project set in a contemporary real‑life urban environment. This role is responsible for delivering high‑quality lighting that supports mood, realism, readability, and storytelling across a wide range of environments and gameplay contexts. Responsibilities Translate artistic direction into lighting set‑ups that support mood, atmosphere, realism, and visual storytelling. Own the execution of level lighting across environments, gameplay, and cinematic contexts. Lead and manage the lighting team, providing mentorship, feedback, and direction. Ensure consistency and quality of lighting across large‑scale worlds and varied content. Collaborate closely with World, Character, VFX, Design, and Tech Art teams for proper integration. Ensure lighting set‑ups meet both artistic and technical requirements, including performance constraints. Optimize lighting across environments for scalability from high‑end to mobile platforms. Support production planning, milestone readiness, and workflow efficiency. Review and validate lighting implementation to ensure alignment with visual direction and technical standards. Maintain visibility on quality, risks, and production challenges across lighting content. Qualifications Minimum of 7 years of experience in AAA game development with a focus on lighting, contributing to at least one shipped AAA title. Proven experience leading and managing a team of lighting artists. Strong expertise in lighting for day/night cycles, atmosphere, and real‑time visual storytelling. Solid understanding of real‑time rendering pipelines and lighting systems. Experience working on large‑scale environments or open‑world productions. Strong collaboration experience across design, technical, and art teams.
Positive leadership, communication, and feedback skills. Desired Characteristics Experience working with Unreal Engine 5 (Lumen or similar systems). Solid technical understanding of scalable systems and multi‑platform constraints from high‑end to mobile. Experience with Unreal Engine 5 (Lumen, Megalight or similar systems). Positive experience working with outsourcing partners or distributed teams. Strong artistic sensitivity to mood, atmosphere, and cinematic lighting. Ability to balance visual quality with performance requirements. Excellent communication and natural practice of positive communication and leadership skills and the ability to thrive in a fast‑paced environment. Desire to think and explore innovative solutions. Eligibility Requirements Interested candidates must apply to be considered. Must be willing to work in our Montreal office a minimum of 4 days a week. Must be legally authorized to work in Canada. Must be willing to travel for work‑related business, if necessary. Additional Information As part of our selection process, external candidates may be required to attend an in‑person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to #J-18808-Ljbffr
📌 Lead Lighting Artist / Chef.Fe D’équipe Éclairage (Montreal)
🏢 NBCUniversal
📍 Montreal