Shader Systems Senior Developer Role (Montreal)

Shader Systems Senior Developer Role (Montreal)

07 Aug
|
Unity Technologies
|
Montreal

07 Aug

Unity Technologies

Montreal

Join the Shader Systems team at Unity as a Senior Developer focused on shader management. Enhance cross-platform rendering and work on high-performance shader systems.In this senior role, you'll be pivotal in developing and maintaining shader management systems that are productive and reliable. Collaborating with multi-functional teams, you'll ensure that new engine features enhance the overall rendering experience across platforms. Your programming skills in C++ and shader languages will be essential in achieving these goals.Key Responsibilities:Develop and optimize shader management systemsImprove existing shader systems for better performanceCollaborate to integrate new features across platformsEnable shaders to function seamlessly across pipelinesConduct automated testing for new developmentsRequirements:Demonstrated skills in C++ and shader programmingExtensive knowledge of real-time 3D graphicsStrong understanding of modern rendering techniquesFamiliarity with the Unity engine and toolchainsKnowledge of shader compilers and architecturesBring your expertise in shader development to help shape Unity's graphics capabilities.#J-18808-Ljbffr

📌 Shader Systems Senior Developer Role (Montreal)
🏢 Unity Technologies
📍 Montreal

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