Lead innovations in gaming as a Senior Software Engineer focusing on Generative AI at Electronic Arts. Drive advancements in game testing through Machine Learning.As part of the FC QVE team, this position demands deep knowledge in game and tool engineering, specifically using C++ and C#. Your role involves creating robust testing frameworks, validating AI models, and architecting pipelines for effective experimentation.
Collaborate across game areas to improve player experiences using cutting-edge AI and ML methodologies.Key Responsibilities:Design adversarial testing frameworks for AI model biasesValidate gameplay ML models for consistency and qualityBuild APIs and orchestrate CI/CD workflows for testingCollaborate with FC teams on AI feature enhancementsAdopt AI-assisted workflows to improve engineering efficiencyRequirements:Bachelor's degree in a relevant technical disciplineMinimum 5 years in software engineering with C++ and C#At least 2 years' practical experience in ML and Generative AIProgramming expertise in Python and knowledge of system designFamiliarity with game development lifecycles and testing processesMake a meaningful impact in the gaming world by using your software engineering skills at Electronic Arts.#J-18808-Ljbffr
📌 Senior Software Engineer In Generative Ai (Vancouver)
🏢 Electronic Arts (EA)
📍 Vancouver
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