07 Aug
|
NBCUniversal
|
Montreal
07 Aug
NBCUniversal
Montreal
Job Description RESPONSIBILTS En tant que Concepteur(trice) Technique Senior, vous prendrez en charge des fonctionnalits de gameplay de leur conception jusquau niveau de finition final, en combinant de solides comptences en game design, du prototypage rapide et une certaine implmentation directement dans le moteur, tout en collaborant troitement avec les programmeur(euse)s et les autres disciplines afin de livrer des expriences de jeu de haute qualit.
Vous travaillerez en troite collaboration avec des quipes multidisciplinaires afin de dvelopper des systmes de gameplay robustes, soutenir des interactions mergentes et tablir des fondations propres et rutilisables capables dvoluer tout au long de la production.
Concevoir et implmenter des systmes de gameplay majeurs, des mcaniques et des fonctionnalits interactives.
Prototyper rapidement des concepts de gameplay laide de Blueprint et doutils techniques.
Concevoir des systmes de gameplay scalables et modulaires soutenant le dveloppement long terme.
Dvelopper des mcaniques systmiques et de monde ouvert favorisant le gameplay mergent et la crativit des joueurs.
Collaborer troitement avec les quipes de programmation, dart, danimation, UX et de production afin de livrer des fonctionnalits de gameplay de haute qualit.
Implmenter et optimiser des systmes de gameplay laide de technologies telles que les State Trees, comportements IA, systmes dinteraction et architectures vnementielles.
Faire voluer les fonctionnalits travers lestestsutilisateurs, la tlmtrie et les retours des joueurs.
Encadrer dautres designers en promouvant de solides pratiques dimplmentation, une forte pense systmique et des approches efficaces de rsolution de problmes.
Contribuer la documentation de gameplay, aux spcifications techniques et aux guides de design.
Identifier rapidement les risques de production et les risques techniques, puis proposer des solutions pratiques et scalables.
Promouvoir des implmentations propres et maintenables favorisant lextensibilit et la collaboration interdisciplinaire. RESPONSIBILTIES As a Senior Technical Designer, you own gameplay features from concept to polish, combining strong game design skills, rapid prototyping, and some in-engine implementation while collaborating closely with engineers and other disciplines to deliver polished player experiences.
Youll work closely with multidisciplinary teams to develop robust gameplay systems, support emergent interactions, and establish clean, reusable foundations that can evolve throughout production.
Own the design and implementation of major gameplay systems, mechanics, and interactive features.
Prototype gameplay conceptsrapidlyusing Blueprint scripting and technical tools.
Design scalable and modular gameplay systems that support long-term development.
Develop systemic and open-world mechanics that encourage emergent gameplay and player creativity.
Collaborate closely with engineering, art, animation, UX, and production teams to deliver high-quality gameplay features.
Implement and optimize gameplay systems using technologies such as State Trees, AI behaviors, interaction systems, and event-driven frameworks.
Drive iteration through playtesting, telemetry, and player feedback.
Mentor other designers by promoting strong implementation practices, systems thinking, and problem-solving.
Contribute to gameplay documentation, technical specifications, and design guidelines.
Identify production and technical risks early and propose practical, scalable solutions.
Advocate for clean, maintainable implementations that support extensibility and cross-disciplinary collaboration.
Qualifications QUALIFICATIONS Exigences de base: Au moins 5 ans dexprience pertinente Solide exprience dans la conception et limplmentation de systmes de gameplay dans Unreal Engine 5+ laide de Blueprint.
Excellente comprhension des principes de game design, incluant le design systmique, le feedback joueur, lutilisabilit, le rythme et le game feel.
Capacit dmontre mener une fonctionnalit depuis le concept jusquau prototype, limplmentation, litration et la finition.
Bonne comprhension des pratiques de performance dans les jeux 3D modernes, incluant le streaming, le culling, la scalabilit et les bonnes pratiques de scripting conscientes des cots CPU.
Comprhension des pratiques dimplmentation orientes performance, incluant lvitement de logique inutile excute chaque frame, la rduction des surcots systmiques et la conception de fonctionnalits penses pour la scalabilit.
Solides comptences en rsolution de problmes et aisance dans le dbogage de comportements de gameplay et de flux de travail techniques.
Excellentes comptences en communication et collaboration au sein dquipes multidisciplinaires.
Exprience sur au moins un jeu commercialis ou une fonctionnalit majeure dveloppe dans un environnement professionnel.
Capacit encadrer et soutenir dautres designers.
Atouts recherchs: Exprience avec dautres langages de scriptingou de programmation que Blueprint, tels que Lua, C# ou Python.
Exprience avec les systmes dIA, State Trees, behavior trees, navigation ou gameplay systmique.
Familiarit avec le profilage de performance et loptimisation dans des environnements de grande chelle ou en monde ouvert.
Exprience avec des systmes multijoueur ou des systmes de gameplay sensibles aux contraintes rseau.
Exprience dans la cration doutils personnaliss,
dutilitaires diteur ou de workflows pour designers.
Familiarit avec les systmes de gameplay data-driven, les workflows procduraux ou les pipelines de jeux live-service.
Comprhension des workflows UX/UI et du design dinteractions orientes joueur. QUALIFICATIONS Basic Requirements: Minimum of 5 years of relevant experience Robust experience designing and implementing gameplay systems in Unreal Engine 5+ using Blueprint scripting.
Strong understanding of game design principles, including systems design, player feedback, usability, pacing, and game feel.
Proven ability to take features from concept through prototype, implementation, iteration, and polish.
Strong understanding of gameplay performance practices in modern 3D games, including streaming, culling, scalability, and CPU-conscious scripting practices.
Understandingofperformance-aware gameplay implementation, including avoiding unnecessary per-frame logic, reducing systemic overhead, and designing features with scalability in mind.
Strong problem-solving skills and comfort debugging gameplay behaviors and technical workflows.
Excellent communication and collaboration skills across multidisciplinary teams.
Experience shipping at least one game or major gameplay feature in a professional environment.
Ability to mentor and support other designers.
Desired Characteristics: Experience with other scripting/programming language other than Blueprint like
Lua, C#,Python.
Experience with AI systems,statetrees, behavior trees, navigation, or systemic gameplay.
Familiarity with performance profiling and optimization in large-scale or open-world environments.
Experience with multiplayer or network-aware gameplay systems.
Experience building custom tools, editor utilities, or designer workflows.
Familiarity with data-driven gameplay systems, procedural workflows, or live-service pipelines.
Understanding of UX/UI workflows and player-facing interaction design.
Additional Information As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal''s policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation.
You can submit your request to AccessibilityS.
📌 Concepteur(trice) Technique Senior | Senior Technical Designer (Montreal)
🏢 NBCUniversal
📍 Montreal