Principal VFX Artist for Rocket League (Montreal)

Principal VFX Artist for Rocket League (Montreal)

06 Aug
|
Socket.dev
|
Montreal

06 Aug

Socket.dev

Montreal

Elevate visual effects for Epic Games' Rocket League as a Principal Technical VFX Artist. Drive innovation, solve complex problems, and design immersive effects for a passionate fanbase. As a Principal FX Artist, you will lead VFX systems and quality for Rocket League, a popular live-service title.

This role requires a deep understanding of visual storytelling, technical problem-solving, and collaboration with cross-disciplinary teams. You will create scalable solutions that enhance gameplay and aesthetic experiences while mentoring fellow artists in the production process. Key Responsibilities:

- Drive VFX systems and design reusable solutions
- Author real-time effects across multiple styles
- Collaborate with Tech Art on performance optimization
- Prototype and validate innovative VFX workflows
- Mentor artists to elevate overall team quality

Requirements:

- Proven real-time FX portfolio with shipped titles
- Proficiency in Niagara and Unreal Engine material system
- Experience in shader authoring with HLSL
- Solid scripting knowledge in Python or Blueprint
- Critical understanding of GPU performance optimization

Lead the artistic vision for Rocket League’s effects, creating breathtaking visuals for players.

📌 Principal VFX Artist for Rocket League (Montreal)
🏢 Socket.dev
📍 Montreal

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