Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
As aSenior Character Riggerat Ubisoft Montreal, you will create high-quality character rigs in 3DS Max and integrate them into our game engine. You will support the AAA animation pipeline and help build character rigging systems for a character-driven game.
What you’ll do:
- Build user-friendly character rigs in3DS Max;
- Develop efficientskinning, deformation, and control systems;
- Ensure clean export and integration into thegame engine;
- Support and improveanimationpipelines and workflows;
- Resolve issues related to rigging, deformation,
and engine integration;
- Optimize rigs for real-time performance;
- Collaborate closely withanimation,technical art, and programming teams;
- Contribute to pipeline tools and best practices.
Qualifications
- Experience as aCharacter Riggerin the video game industry;
- Solid knowledge of3DS Maxrigging pipelines;
- Solid understanding ofdeformation,skinning, and control systems;
- Experience withPython scriptingfor rigging pipelines;
- Experience working onAAAgame productions;
- Understanding of real-time optimization and engine constraints;
- Strong problem-solving skills and pipeline knowledge;Experience with facial rigging using joint-based, blendshape, or hybrid systems.
Contract: PermanentWork flexibility: Hybrid
📌 Senior Character Rigger - [Rainbow Six Siege] (Montreal)
🏢 Ubisoft
📍 Montreal
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.