Senior Technical Dialogue Designer - Sledgehammer Games (Toronto)

Senior Technical Dialogue Designer - Sledgehammer Games (Toronto)

06 Aug
|
Activision Blizzard
|
Toronto

06 Aug

Activision Blizzard

Toronto

Senior Technical Dialogue Designer - Sledgehammer Games Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. This role will be studio based at our Toronto, Canada location with flexible working support.

Sledgehammer

Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at or search for_Sledgehammer Games_on your favorite social media platform.

Sledgehammer

Games is looking for a Senior Technical Dialogue Designer to help create a fresh new AAA aural experience for our next project. Candidates should be versed in dialog editing and processing techniques and have a general knowledge of dialog pipelines. You will report to our Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools.

Collaborate with the Dialogue, Narrative and Engineering Teams, ensuring excellent inter-departmental communication and alignment of goals. Design features and iterate on proprietary Dialogue Tool and Database. Dialogue asset implementation using proprietary tools.

Test and debug all in-game dialog for multiple implementation pipelines. Edit and process dialogue assets for all aspects of our game. Inspire teamwork and collaboration inside and outside the Audio Dept.

Demonstrated experience in all aspects of game dialogue. Expertise in proprietary/third party Dialogue Tools and Databases. Minimum five years of experience in game audio development.



Shipped at least two major titles.

Understanding of PS5, XBOX One/Series X, and PC audio functionality, capabilities, and limitations.

Experience with major digital audio workstations.

Experience with middleware programs such as Wwise and Fmod.

Continuing Education

Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred. Bonus XP Audio scripting experience. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together.

We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. The video game industry and therefore our business is quick-paced and will continue to evolve.

Sledgehammer

Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability. The standard base pay range for this role is $128,000–$169,000 CAD.

Actual compensation may vary based on factors such as relevant experience, performance, and work location. For hourly positions, the range shown is the annual expected base pay, based on 40 hours per week. In addition to competitive base pay, employees in this role may be eligible for incentive compensation and benefits.

📌 Senior Technical Dialogue Designer - Sledgehammer Games (Toronto)
🏢 Activision Blizzard
📍 Toronto

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