06 Aug
|
Blackbird Interactive
|
Canada
06 Aug
Blackbird Interactive
Canada
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter.
Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!
At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a Third Person Action Shooter.
We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a adaptable, forward-thinking environment where creative voices are valued and nurtured.
Please include a link to your showreel with your Resume.
Responsibilities
- Create and develop real-time VFX using Unreal Engine 5 and Niagara
- Work with the Creative Leads to author immersive VFX for an FPS game
- Problem-solve and support tools and tech development to achieve visual and performance targets in engine
- Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
- Ensure FX assets meet technical requirements for Unreal Engine 5
- Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
- Document tools and production pipelines in a clear and understandable way
Requirements
- 2+ years of proven gameplay development experience
- Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
- Excellent communication and presentation skills
- Experience with Unreal Engine 5 and Niagara
- Experience with dynamic FX scaling and variable integration at runtime
Pluses
- Unreal Blueprint Experience
- Unreal chaos destruction experience
📌 VFX Artist (3-month contract) (Canada)
🏢 Blackbird Interactive
📍 Canada