06 Aug
|
Blackbird Interactive
|
Canada
06 Aug
Blackbird Interactive
Canada
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
We are looking for a Senior Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5. You will work across core gameplay systems, AI, platforms support, build and delivery pipelines and other systems essential to delivering a polished, performant and fun experience. This role is remote-friendly in Canada with Pacific-time overlap required.
What You’ll Tackle
- Build gameplay systems, including narrative, exploration and inventory.
- Support artists and animators with the Metahuman pipeline.
- Partner closely with designers to build high quality and fun experiences.
- Integrate modern Unreal pipelines to improve efficiency and quality of the game.
- Communicate clearly with stakeholders about technical constraints, trade-offs, dependencies, and execution plans.
You’ll Thrive Here If You
- Have 3+ years of experience developing in C++ in Unreal Engine 4 and 5, ideally in a platform-focused or systems programming role.
- Are familiar with console platform SDKs (Sony, Microsoft, or Nintendo) and TRC/XR submission processes.
- Enjoy being jack-of-all-trades, getting your hands dirty and solving problems across all engineering spectrum including engine, gameplay, build systems, automation.
- Have deep experience building and maintaining gameplay systems that are responsive, scalable, and designer-friendly.
- Bring a strong ownership mindset, practical decision-making, and a focus on helping teams move effectively under production constraints.
Bonus XP
- Experience with the contemporary Unreal Engine 5 systems, like Metahuman, Nanite, Lumen.
- Shipped at least one title on PS5, Xbox Series Xu007CS, and or Nintendo hardware, especially in platform, performance, or engine roles.
- Familiarity with Perforce, Jenkins, Unreal Build System, Unreal Gauntlet.
📌 Senior Gameplay Engineer, Original Game (Unreal Engine 5) (Canada)
🏢 Blackbird Interactive
📍 Canada