Team Lead - Modeling (Unreal) (Montreal)

Team Lead - Modeling (Unreal) (Montreal)

06 Aug
|
Ubisoft
|
Montreal

06 Aug

Ubisoft

Montreal

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Team Lead - Modeling (Unreal) at Ubisoft Montreal, you will support the modeling team by guiding asset production workflows, maintaining quality standards, and helping artists deliver performant and visually consistent content in Unreal Engine. You’ll collaborate closely with art, level design, production, and external partners to support production goals, optimize workflows, and coach artists across the pipeline.

What you’ll do

Guide the quality of 3D assets across modeling, unwraps, LODs, collisions, and integration workflows

Define and maintain visual guidelines and production documentation for modeling teams

Collaborate with Level Artists and Level Designers to establish productive asset production workflows

Review and validate asset requests while promoting reuse of existing assets from the object bank

Prepare and support art reviews to ensure assets meet visual and technical expectations





Support outsourcing and co-development teams by sharing workflows, guidelines, and production expectations

Monitor and review the quality of outsourced assets throughout production

Coordinate and manage Jira workflows for internal and external asset tracking

Organize and maintain the object bank and support task distribution across teams

Manage, coach and support junior artists through feedback, onboarding, and day-to-day collaboration

Qualifications

What you bring to the team

Strong understanding of 3D modeling pipelines and real-time asset production workflows

Experience with real-time production constraints

Experience with Unreal Engine and Blender are a plus Knowledge of modeling workflows, including unwraps, LODs, collisions, and optimization practices

Experience collaborating with multidisciplinary teams across art and production

Ability to review assets and provide clear, constructive feedback

Experience supporting or coordinating outsourcing or co-development pipelines

Comfortable organizing and tracking work through Jira

What to send our way

Your CV highlighting relevant skills and experiences

Examples of projects, tools, or technical contributions using Unreal Engine Contract: Permanent

Work flexibility: Office-based

📌 Team Lead - Modeling (Unreal) (Montreal)
🏢 Ubisoft
📍 Montreal

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