Lead innovations in gaming as a Senior Software Engineer focusing on Generative AI at Electronic Arts. Drive advancements in game testing through Machine Learning.
As part of the FC QVE team, this position demands deep knowledge in game and tool engineering, specifically using C++ and C#. Your role involves creating robust testing frameworks, validating AI models, and architecting pipelines for effective experimentation. Collaborate across game areas to improve player experiences using cutting-edge AI and ML methodologies.
Key Responsibilities:
• Design adversarial testing frameworks for AI model biases
• Validate gameplay ML models for consistency and quality
• Build APIs and orchestrate CI/CD workflows for testing
• Collaborate with FC teams on AI feature enhancements
• Adopt AI-assisted workflows to improve engineering efficiency
Requirements:
• Bachelor's degree in a relevant technical discipline
• Minimum 5 years in software engineering with C++ and C#
• At least 2 years’ practical experience in ML and Generative AI
• Programming expertise in Python and knowledge of system design
• Familiarity with game development lifecycles and testing processes
Make a meaningful impact in the gaming world by using your software engineering skills at Electronic Arts.
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📌 Senior Software Engineer in Generative AI (Vancouver)
🏢 Electronic Arts (EA)
📍 Vancouver
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