Join the Shader Systems team at Unity as a Senior Developer focused on shader management. Enhance cross-platform rendering and work on high-performance shader systems.
In this senior role, you'll be pivotal in developing and maintaining shader management systems that are efficient and reliable. Collaborating with multi-functional teams, you'll ensure that new engine features enhance the overall rendering experience across platforms. Your programming skills in C++ and shader languages will be essential in achieving these goals.
Key Responsibilities:
• Develop and optimize shader management systems
• Improve existing shader systems for better performance
• Collaborate to integrate new features across platforms
• Enable shaders to function seamlessly across pipelines
• Conduct automated testing for new developments
Requirements:
• Demonstrated skills in C++ and shader programming
• Extensive knowledge of real-time 3D graphics
• Solid understanding of modern rendering techniques
• Familiarity with the Unity engine and toolchains
• Knowledge of shader compilers and architectures
Bring your expertise in shader development to help shape Unity's graphics capabilities.
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📌 Shader Systems Senior Developer Role (Montreal)
🏢 Unity Technologies
📍 Montreal
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