GPU Fabric Observability Engineer at Baseten (Montreal)

GPU Fabric Observability Engineer at Baseten (Montreal)

05 Aug
|
Baseten
|
Montreal

05 Aug

Baseten

Montreal

Become a GPU Fabric Observability Engineer at Baseten, where you'll work on high-impact AI infrastructure projects. Focus on root-cause analysis and telemetry systems for GPU environments.
In this technical role, you will lead the design of observability frameworks for GPU fabrics, addressing multi-layered failures in complex systems. You will implement real-time telemetry engines and diagnose RDMA interactions to streamline performance. This position is designed for experts in distributed systems who can articulate the nuances of networking challenges and operational efficiency. Your insights will empower companies to optimize their AI deployments effectively.
Key Responsibilities:
• Design and maintain observability frameworks for GPU fabrics
• Engineer telemetry pipelines for dynamic infrastructure




• Model system topologies and identify service failures
• Differentiate GPU-related problems from other system issues
• Develop workflows for effective incident response and learning
Requirements:
• Experience in senior or staff-level software engineering
• Solid background in distributed systems and diagnostics
• Competence in managing complex and noisy data
• Familiarity with networking fundamentals for performance
• Expertise in low-level signal analysis and root-cause systems
Drive innovation in AI with Baseten through leading-edge GPU observability engineering.
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📌 GPU Fabric Observability Engineer at Baseten (Montreal)
🏢 Baseten
📍 Montreal

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