Shape the future of gaming visuals as an Experienced Rendering Software Engineer at Electronic Arts. Work on innovative graphics technologies that bring immersive experiences to life for players.
In this pivotal role, you’ll be involved in key aspects of rendering technology design and implementation across multiple platforms. Utilize your 5+ years of C++ development experience to build complex graphics features and optimize performance, ensuring each game meets the highest visual standards. Embrace collaboration with Artists, Designers, and fellow Engineers to craft compelling virtual worlds.
Key Responsibilities:
• Develop and implement core rendering functionalities • Research and apply advanced rendering techniques • Maintain and debug graphics-related code and pipelines • Profile and optimize rendering performance for games • Collaborate with cross-disciplinary teams to achieve visual goals
Requirements: • 5+ years of C++ development in gaming • Experience with rendering engines and techniques • Proficiency in modern graphics APIs like DirectX12 or Vulkan • Strong math skills including calculus and linear algebra • Excellent communication skills for cooperative work
Bring your talent for rendering and passion for visual storytelling to Electronic Arts and help craft unforgettable gaming experiences. #J-18808-Ljbffr
📌 Experienced Rendering Software Engineer at EA (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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