Unreal Environment Artist (Freelance) (Manitoba)

Unreal Environment Artist (Freelance) (Manitoba)

05 Aug
|
ngx
|
Manitoba

05 Aug

ngx

Manitoba

ngx is looking for a talented Intermediate to Senior level Unreal Environment Artist to join our Animation Team in a freelance capacity. As a hybrid studio, some in-person presence at our Vancouver, BC location is preferred, but remote candidates located in Canada will also be considered. If you're passionate about crafting impactful visual experiences and meet the qualifications outlined below, we want to hear from you.

The Role
The Unreal Environment Artist’s main responsibility is to create and implement visually stunning and immersive environments within Unreal Engine 5. You will work closely with other artists, the Head of Animation, and Creative Director to create environments that not only look beautiful but also function seamlessly.

This position is a central technical and creative role on an upcoming project. Responsibilities include designing and creating textures, models, lighting, and optimizing assets for performance. You should have a strong understanding of art principles and design aesthetics, as well as experience with 3D modeling software and game engines. Additionally, you should have a passion for staying up to date with the latest trends and techniques in game art and design.

About ngx
ngx is a creative technology studio. We partner with clients to reimagine what’s possible in physical and digital spaces. Focused on people and fueled by collaboration, we activate storytelling, art, and technology to inspire and engage. We combine technical expertise, interpretive skill, and creativity to elevate the visitor experience. We push the possibilities of new technologies to create experiences that are vivid and meaningful.

Key Responsibilities

Collaborate with interdisciplinary team to define creative and technical approaches





Create photorealistic 3D assets from modeling to texturing to shading/lighting and implementation in game engine

Design realistic urban environments in UE

Light and output shots

Look dev shader setups for environments and props

Create previz and layout sequences

Technical and creative problem solving

Responsive to unforeseen project twists and turns, calm and composed under pressure

Participates in team presentations at project milestones

Desired Experience and Skills

End-to-end experience with the 3D animation pipeline

3+ years experience working in an animation or VFX studio

A portfolio or demo reel that reflects your skills, range, and experience level

Expert knowledge of outdoor lighting in Unreal Engine

Knowledge of at least one 3D animation software package (Maya, Cinema 4D, Blender, Houdini)

In-depth knowledge of Z-brush

Experienced with Substance Painter/Designer

Must have a deep understanding of optimization in Unreal Engine, including a strong understanding of best practices in the Maya-to-Unreal pipeline

Robust sense of utilizing geometry and texturing space efficiently

Commitment to delivering excellence and meeting high standards for quality, with an eye for detail and polish

Creative, imaginative, curious, and willing to learn new things

Ability to work collaboratively with a focus on visitor experience

Bonus Points

Knowledge of Scripting languages such as Python and C++ is an asset

Experience with generative art for 3D (eg. Meshy.ai)

Experience with UE5 water sim (eg. Fluid Flux)

Experience with Meta Humans and Marvelous designer

Demonstrated engagement with arts, culture, education, history, or science

Contract
Fixed contract fee based on experience, typically equivalent to $45–$65/hour. Please include your rates with your application.

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📌 Unreal Environment Artist (Freelance) (Manitoba)
🏢 ngx
📍 Manitoba

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